Industrial Design Engineering

Bachelor Assignment

Portraitphoto

Carmen Sanz Valero

Developing a serious game in virtual reality to train navigation and transparent screen interaction in WHO’s Infectious Disease Treatment Modules

At: UT

VR Training for Safe Patient Care in Infectious Disease Units


This project explored how virtual reality can prepare healthcare workers to safely navigate Infectious Disease Treatment Modules (IDTMs) and use their transparent screen interface, a transparent barrier with built-in gloves separates high- and low-risk zones, reducing the need for full protective equipment when treating patients. The VR simulation developed in Unreal Engine places users inside a realistic emergency scenario, guiding them through tasks like oxygen support and medication delivery via the screen. Testing showed that even non-medical users quickly learned to move through the space and perform key tasks, improving their understanding of IDTM layouts and critical procedures. Results suggest that VR is a promising, engaging tool for building spatial awareness and procedural confidence before entering high-risk, time-sensitive situations. 

Exam date: 15-07-2025